One's Science Jem'Hadar Attack Fighter
Posted: November 8th, 2012, 8:34 pm
Switching to this ship felt like upgrading from an F-14 to an F-22
For the most part, my equipment is the standard escort survival and DPS package. Damage consoles in tactical, field generator in science, and armor in engineering. One change you may notice is I switched out the Assimilated Console for the Tachyokinetic Console. This was in preparation of Season 7's upcoming change to the Assimilated set. I am uncertain if I will be changing the other set items for something else, and will need to see how things work out in Season 7. My abilities are pretty similar to what I've been using in my previous escorts. One ability I miss is my tractor beam, so I may seek a way to put that on the ship without compromising any survivability. The top row shown in this image are the abilities I have on keybinds. Duty officers take a good setup, and make it better. They can greatly enhance survivability, especially when using the Damage Control Engineers. I am experimenting with the Technicians to see if they make any noticeable difference with my ability cooldowns. Here are my power levels.
For the most part, my equipment is the standard escort survival and DPS package. Damage consoles in tactical, field generator in science, and armor in engineering. One change you may notice is I switched out the Assimilated Console for the Tachyokinetic Console. This was in preparation of Season 7's upcoming change to the Assimilated set. I am uncertain if I will be changing the other set items for something else, and will need to see how things work out in Season 7. My abilities are pretty similar to what I've been using in my previous escorts. One ability I miss is my tractor beam, so I may seek a way to put that on the ship without compromising any survivability. The top row shown in this image are the abilities I have on keybinds. Duty officers take a good setup, and make it better. They can greatly enhance survivability, especially when using the Damage Control Engineers. I am experimenting with the Technicians to see if they make any noticeable difference with my ability cooldowns. Here are my power levels.