Star Trek: Delta Rising - Expansion 2 - SPOILER ALERT!
Posted: August 3rd, 2014, 2:55 am
So, I watched a live stream of the announcement today followed by the Q&A with the Dev's concerning the new expansion coming out in October. Here is a summery of what was discussed:
* Level Cap Raise to 60
* Tier 6 Ships, with some being completely new designs
* New Class of Starships & Bridge Officers
* New Species to fight/ally with in the Delta Quadrent (Telaxian/Ocampa/Kazon) NOT Playable, NPC's
* Tim Russ to reprise his role as Admiral Tuvok for more Vo & Garret Wang confirmed as reprising Captain Harry Kim, Commanding the USS Rhode Island. Other Voyager cast lined up, announcements to follow
* Mk XIV Gear & Weapons Confirmed
* All new content will be entirelly in the Delta Quadrant. Feature Episodes, Missions, Duty Officer Assignments, Queues
* New advancement system: "Beyond 50 level progression system". Progression in the system even beyond level 60. Specialization skill trees to add further character customization.
* Tier 5 ships can still be played throughout level 50-60 content. Most existing tier 5 ships can be improved to gain some of the advantages of tier 6 ships. The devs specifically wanted to avoid making things obsolete. More details to come.
* Cardassians as either a playable species or as their own faction is "inevitable", but nothing on the table for Delta Rising.
* The rank increase to Fleet Admiral will not allow us to control multiple starships. It's still very much a "something Geko really wants in the game at some point" feature.
* Secondary deflectors: Still on the schedule. Had to be pushed back due to resources. They're really close to being done.
* Lots of old ships need love: Nebula, D'Kyr, Garumba, Aquarius, etc. We'll see some of those starting with Delta Rising.
* SHIP UPGRADES WILL NOT BE TIED TO CRAFTING.
* Being able to simultaneously run multiple R&D research projects in the same school was a straight-up bug. Al apologizes for the bug going out.
* At this point, it's unlikely that any 3rd-party ships will go into the game once all the canon ships have been added.
* Increasing the level cap and adding new gear helps to fight power creep because the game is rebalanced for a max of level 60.
* Open-jacket versions of the Odyssey dress uniforms make sense at some point, as do more variants of the uniform in general.
* There are plans to implement more red alerts similar to the Borg red alert. Maybe in the next year, those can be started on.
* The devs do want to eventually bring back a true exploration-type feature to the game. They need to find a smarter way to bring infinite exploration that is interesting and entertaining. Not happening in Delta Rising, though.
* Some of the 50-60 content will be held off to be released later. They have plans in place through at least the next anniversary. With a good amount of repeatable content in place, they can bring us more story content now.
* Delta Rising will be on Tribble "sooner than you think". The new code branch will hit Tribble this month, but probably no content. The expansion will be released to Tribble a little at a time.
* In wanting to improve old content, the devs do eventually want to revisit PvP. No time frame, but it will happen at some point.
* "Nothing you have will become obsolete. Ships, gear, nothing." - CaptainGeko.
* If anyone has any good ideas for the Captain's Table, let Geko know.
* There are more than 40 dev blogs coming our way about Delta Rising.
That is all I got for now, but will keep everyone up to date concerning any news/Tribble testing I do.
Keep The Phoenix Burning!
Mara Razorwalker
* Level Cap Raise to 60
* Tier 6 Ships, with some being completely new designs
* New Class of Starships & Bridge Officers
* New Species to fight/ally with in the Delta Quadrent (Telaxian/Ocampa/Kazon) NOT Playable, NPC's
* Tim Russ to reprise his role as Admiral Tuvok for more Vo & Garret Wang confirmed as reprising Captain Harry Kim, Commanding the USS Rhode Island. Other Voyager cast lined up, announcements to follow
* Mk XIV Gear & Weapons Confirmed
* All new content will be entirelly in the Delta Quadrant. Feature Episodes, Missions, Duty Officer Assignments, Queues
* New advancement system: "Beyond 50 level progression system". Progression in the system even beyond level 60. Specialization skill trees to add further character customization.
* Tier 5 ships can still be played throughout level 50-60 content. Most existing tier 5 ships can be improved to gain some of the advantages of tier 6 ships. The devs specifically wanted to avoid making things obsolete. More details to come.
* Cardassians as either a playable species or as their own faction is "inevitable", but nothing on the table for Delta Rising.
* The rank increase to Fleet Admiral will not allow us to control multiple starships. It's still very much a "something Geko really wants in the game at some point" feature.
* Secondary deflectors: Still on the schedule. Had to be pushed back due to resources. They're really close to being done.
* Lots of old ships need love: Nebula, D'Kyr, Garumba, Aquarius, etc. We'll see some of those starting with Delta Rising.
* SHIP UPGRADES WILL NOT BE TIED TO CRAFTING.
* Being able to simultaneously run multiple R&D research projects in the same school was a straight-up bug. Al apologizes for the bug going out.
* At this point, it's unlikely that any 3rd-party ships will go into the game once all the canon ships have been added.
* Increasing the level cap and adding new gear helps to fight power creep because the game is rebalanced for a max of level 60.
* Open-jacket versions of the Odyssey dress uniforms make sense at some point, as do more variants of the uniform in general.
* There are plans to implement more red alerts similar to the Borg red alert. Maybe in the next year, those can be started on.
* The devs do want to eventually bring back a true exploration-type feature to the game. They need to find a smarter way to bring infinite exploration that is interesting and entertaining. Not happening in Delta Rising, though.
* Some of the 50-60 content will be held off to be released later. They have plans in place through at least the next anniversary. With a good amount of repeatable content in place, they can bring us more story content now.
* Delta Rising will be on Tribble "sooner than you think". The new code branch will hit Tribble this month, but probably no content. The expansion will be released to Tribble a little at a time.
* In wanting to improve old content, the devs do eventually want to revisit PvP. No time frame, but it will happen at some point.
* "Nothing you have will become obsolete. Ships, gear, nothing." - CaptainGeko.
* If anyone has any good ideas for the Captain's Table, let Geko know.
* There are more than 40 dev blogs coming our way about Delta Rising.
That is all I got for now, but will keep everyone up to date concerning any news/Tribble testing I do.
Keep The Phoenix Burning!
Mara Razorwalker